Sony DTL-H2000 Troubleshooting, Info, Setup, Parts & Help

Confidential documents, images and information by Sony and miscellaneous hackers for the PlayStation 1
dr.wily
What is PSXDEV?
What is PSXDEV?
Posts: 2
Joined: Mar 21, 2019

Post by dr.wily » March 22nd, 2019, 6:16 am

Thanks Shadow. It's not for real debugging but for demo purpose. Just to show how it's works to the public.
When I try to launch debbuger (dbugpsx.exe) with a running program from CD I have a Bus error message (busy) and I need to reboot the PC.

I don't know how to run the debugger in that case.

User avatar
Administrator
Verified
Admin / PSXDEV
Admin / PSXDEV
Posts: 2689
Joined: Dec 31, 2012
I am a: Shadow
PlayStation Model: H2000/5502

Post by Administrator » April 1st, 2019, 3:55 am

I'm actually not sure if you can debug from the CD-ROM. I've never tried it (I'm missing the cable for my DTL-H2010 drive and I need to build one).
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

superg
Active PSXDEV User
Active PSXDEV User
Posts: 48
Joined: Sep 22, 2018

Post by superg » January 4th, 2020, 8:25 am

For those who are building compatible PC: -5V on ISA slots isn't needed.

tlrmcknz
Curious PSXDEV User
Curious PSXDEV User
Posts: 28
Joined: Feb 18, 2014

Post by tlrmcknz » April 16th, 2020, 10:13 am

@shadow Possible to re-add the broken images? Looking for specifics on the rigging the controller (to H2500 if it's any different)

User avatar
Administrator
Verified
Admin / PSXDEV
Admin / PSXDEV
Posts: 2689
Joined: Dec 31, 2012
I am a: Shadow
PlayStation Model: H2000/5502

Post by Administrator » April 16th, 2020, 1:52 pm

The images aren't broken. Not sure what you're talking about.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

tlrmcknz
Curious PSXDEV User
Curious PSXDEV User
Posts: 28
Joined: Feb 18, 2014

Post by tlrmcknz » April 17th, 2020, 10:08 am

All the pictures above this point work for me, then this is all I can see:

Image

And a lot of 403's in the browser console.

*After reloading the page a few times, it looks like they will sometimes load and other ones will fail. And navigating from page 1 to 2 with the page links (not back button) will sometimes log me out. Not sure what's up with that.

User avatar
Administrator
Verified
Admin / PSXDEV
Admin / PSXDEV
Posts: 2689
Joined: Dec 31, 2012
I am a: Shadow
PlayStation Model: H2000/5502

Post by Administrator » April 17th, 2020, 2:45 pm

Probably CloudFlare is doing something weird. Try again, I disabled some compression/traffic handler stuff.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

bumpf
What is PSXDEV?
What is PSXDEV?
Posts: 2
Joined: Jan 25, 2022

Post by bumpf » December 9th, 2022, 11:13 pm

do i hava to short the pin (11:13 in the vidoe https://www.youtube.com/watch?v=y3aKAFafPoc&t=673s) if i use the cd emulator system card with the dtlh 2000?

User avatar
Administrator
Verified
Admin / PSXDEV
Admin / PSXDEV
Posts: 2689
Joined: Dec 31, 2012
I am a: Shadow
PlayStation Model: H2000/5502

Post by Administrator » December 10th, 2022, 12:20 am

bumpf wrote: December 9th, 2022, 11:13 pm do i hava to short the pin (11:13 in the vidoe https://www.youtube.com/watch?v=y3aKAFafPoc&t=673s) if i use the cd emulator system card with the dtlh 2000?
Yes. The only time you do not short it is if you have the CD-ROM drive connected to that port.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

User avatar
New Nova
Active PSXDEV User
Active PSXDEV User
Posts: 69
Joined: Oct 27, 2018
I am a: Collector, developper, artist
Motto: RTFM
PlayStation Model: DTL-H2000
Location: France
Contact:

Post by New Nova » June 30th, 2023, 7:14 am

Orion_ wrote: September 23rd, 2018, 12:21 am Also, what are the pin DC OUT ? and pin AV-22k ?
Can I wire one of those as +5V to enable auto switch on the TV side
For AV-22k, I don't know. It is possible that it serves the "Function Switching (pin 8)" of SCART (4:3 or 16:9 mode switching)
I did not test that out, so might be wrong.

As for DC OUT, it's for "Blank Switching" (pin 16) of SCART for enabling RGB. It is required for European TV. If not set, you will have composite video. You can wire up DC OUT straight to pin 16 without any resistor. Most CRTs will accept that. You can put 100 Ohm resistor if you want to be absolutely safe (brown-black-brown).
Development PC : Generic PC, Intel Pentium II 233MHz, 392MB RAM, NVIDIA GeForce4 MX 440 (AGP), Dual-Boot Windows 98 SE (OEM Full) + Windows 2000 Professional SP4 (Retail)
Development Setup : DTL-H2000 board + DTL-H2010 CD-ROM drive + DTL-H2080 Controller Box + DTL-H201A Graphic Artist Board
Retail Unit : SCPH-1002 + XplorerFX + caetla + modchip + activity LED mod

User avatar
New Nova
Active PSXDEV User
Active PSXDEV User
Posts: 69
Joined: Oct 27, 2018
I am a: Collector, developper, artist
Motto: RTFM
PlayStation Model: DTL-H2000
Location: France
Contact:

Post by New Nova » October 30th, 2024, 7:38 am

I changed my PC setup and now I have audio issues with my DTL-H2000, it has ENOURMOUS buzzing and the actual audio is super mega low (like I have interference, the buzzing is dependent of my action on the computer like moving the mouse). I did not have that with the previous PC setup. Any idea ? The cable is okay.
Development PC : Generic PC, Intel Pentium II 233MHz, 392MB RAM, NVIDIA GeForce4 MX 440 (AGP), Dual-Boot Windows 98 SE (OEM Full) + Windows 2000 Professional SP4 (Retail)
Development Setup : DTL-H2000 board + DTL-H2010 CD-ROM drive + DTL-H2080 Controller Box + DTL-H201A Graphic Artist Board
Retail Unit : SCPH-1002 + XplorerFX + caetla + modchip + activity LED mod

User avatar
Administrator
Verified
Admin / PSXDEV
Admin / PSXDEV
Posts: 2689
Joined: Dec 31, 2012
I am a: Shadow
PlayStation Model: H2000/5502

Post by Administrator » November 9th, 2024, 2:59 am

The mouse is interrupt driven so it sounds as if there might be an IRQ conflict :shrug
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

User avatar
nocash
Verified
PSX Aficionado
PSX Aficionado
Posts: 616
Joined: Nov 12, 2012
Contact:

Post by nocash » November 9th, 2024, 3:52 am

I think the unspecified new PC setup is just wrong, like using a power supply without -5V, in case the DTL hardware needs that voltage. Or having forgotten to properly connect the DTL audio to... whereever it is connected to.

User avatar
New Nova
Active PSXDEV User
Active PSXDEV User
Posts: 69
Joined: Oct 27, 2018
I am a: Collector, developper, artist
Motto: RTFM
PlayStation Model: DTL-H2000
Location: France
Contact:

Post by New Nova » December 10th, 2024, 5:50 am

Oh sorry for not giving any news about the issue,I don't connect here often, but it was the PSU. I just reused the older one and it worked. Strange behaviour but hey, simple to resolve.
Development PC : Generic PC, Intel Pentium II 233MHz, 392MB RAM, NVIDIA GeForce4 MX 440 (AGP), Dual-Boot Windows 98 SE (OEM Full) + Windows 2000 Professional SP4 (Retail)
Development Setup : DTL-H2000 board + DTL-H2010 CD-ROM drive + DTL-H2080 Controller Box + DTL-H201A Graphic Artist Board
Retail Unit : SCPH-1002 + XplorerFX + caetla + modchip + activity LED mod

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests