It took me 2 weeks to finish this little demo and is my first program to be written in C++...Its to announce that I can now develop games and stuff for the PSX under my 'Meido-Tek Productions' label. Even though I describe the label as a teamed production group a little in the scroller, I don't have a team and I usually make all the stuff for my games myself.
EDIT: I have now updated the demo for the PSXDEV CodeBlast '13 competition. I've just added the competition logo and corrected some things in the demo.
Screenshot:
Download the ISO image here:
http://www.mediafire.com/download.php?algb2c2ofrggs9o
Download the source code here (compile with PsyQ):
http://www.mediafire.com/download.php?g9g590zbkhmdeoy
Notes:
- Use pSX if you plan to run the ISO on an emulator so the CD audio tracks will play.
- When burning the ISO, I recommend using ImgBurn.
- Press Start to show the credits panel but there's little purpose of showing it because the names of the people who made some of the resources I used for this demo are already mentioned in the scroller.
MDemo-PSX: My first PlayStation demo
Forum rules
Do not submit your PlayStation games or programs here!
Please submit them under 'Homebrew (General)'.
Do not submit your PlayStation games or programs here!
Please submit them under 'Homebrew (General)'.
-
LameGuy64 Verified
- Psy-Q Enthusiast
- Posts: 388
- Joined: Apr 10, 2013
- I am a: Hobbyist Game Developer
- Motto: Commercial or not, play it!
- PlayStation Model: H2000/7000
- Location: Philippines
- Contact:
MDemo-PSX: My first PlayStation demo
Last edited by LameGuy64 on May 21st, 2013, 8:48 pm, edited 1 time in total.
Please don't forget to include my name if you share my work around. Credit where it is due.
Dev. Console: SCPH-7000 with SCPH-7501 ROM, MM3, PAL color fix, Direct AV ports, DB-9 port for Serial I/O, and a Xplorer FX with Caetla 0.35.
DTL-H2000 PC: Dell Optiplex GX110, Windows 98SE & Windows XP, Pentium III 933MHz, 384MB SDRAM, ATI Radeon 7000 VE 64MB, Soundblaster Audigy, 40GB Seagate HDD, Hitachi Lite-on CD-RW Drive, ZIP 250 and 3.5" Floppy.
Dev. Console: SCPH-7000 with SCPH-7501 ROM, MM3, PAL color fix, Direct AV ports, DB-9 port for Serial I/O, and a Xplorer FX with Caetla 0.35.
DTL-H2000 PC: Dell Optiplex GX110, Windows 98SE & Windows XP, Pentium III 933MHz, 384MB SDRAM, ATI Radeon 7000 VE 64MB, Soundblaster Audigy, 40GB Seagate HDD, Hitachi Lite-on CD-RW Drive, ZIP 250 and 3.5" Floppy.
- t0rxe
- C Programming Expert
- Posts: 139
- Joined: Dec 19, 2012
- Motto: /\OX[]
- PlayStation Model: SCPH-5502
- Location: Australia
Excellent! I love it!! I can tell that it's well programmed
You should enter it into the competition. Just throw in the logo somewhere and it will be fine
(PS: thanks for the greet in the sine scroller )
You should enter it into the competition. Just throw in the logo somewhere and it will be fine
(PS: thanks for the greet in the sine scroller )
"Nostalgia isn't a big enough word to describe the PlayStation from my eyes"
-
Verified
- Legendary Programmer
- Posts: 256
- Joined: Aug 13, 2012
- I am a: Programmer
- PlayStation Model: Net Yaroze
- Location: France
- Contact:
Nice one !
But your source code is not C++, it's C
But your source code is not C++, it's C
Retro game development on Playstation and other consoles http://orionsoft.free.fr/
-
LameGuy64 Verified
- Psy-Q Enthusiast
- Posts: 388
- Joined: Apr 10, 2013
- I am a: Hobbyist Game Developer
- Motto: Commercial or not, play it!
- PlayStation Model: H2000/7000
- Location: Philippines
- Contact:
I'm currently updating this demo to have the PSXDEV Code Blast '13 logo as well as correcting and optimizing stuff.t0rxe wrote:Excellent! I love it!! I can tell that it's well programmed
You should enter it into the competition. Just throw in the logo somewhere and it will be fine
(PS: thanks for the greet in the sine scroller )
I never realized it but at least it compiles...Orion_ wrote:Nice one !
But your source code is not C++, it's C
Please don't forget to include my name if you share my work around. Credit where it is due.
Dev. Console: SCPH-7000 with SCPH-7501 ROM, MM3, PAL color fix, Direct AV ports, DB-9 port for Serial I/O, and a Xplorer FX with Caetla 0.35.
DTL-H2000 PC: Dell Optiplex GX110, Windows 98SE & Windows XP, Pentium III 933MHz, 384MB SDRAM, ATI Radeon 7000 VE 64MB, Soundblaster Audigy, 40GB Seagate HDD, Hitachi Lite-on CD-RW Drive, ZIP 250 and 3.5" Floppy.
Dev. Console: SCPH-7000 with SCPH-7501 ROM, MM3, PAL color fix, Direct AV ports, DB-9 port for Serial I/O, and a Xplorer FX with Caetla 0.35.
DTL-H2000 PC: Dell Optiplex GX110, Windows 98SE & Windows XP, Pentium III 933MHz, 384MB SDRAM, ATI Radeon 7000 VE 64MB, Soundblaster Audigy, 40GB Seagate HDD, Hitachi Lite-on CD-RW Drive, ZIP 250 and 3.5" Floppy.
Who is online
Users browsing this forum: No registered users and 5 guests