The T-Rex That Showcased The Power of PlayStation® (1994) | PlayStation® 30th Anniversary Video

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TheElecPlay
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The T-Rex That Showcased The Power of PlayStation® (1994) | PlayStation® 30th Anniversary Video

Post by TheElecPlay » January 12th, 2025, 8:57 pm



To celebrate the 30th anniversary of PlayStation, I've created a YouTube video showcasing the PSX T-Rex Dino tech demo with fun facts and easter eggs.

Dedicated to the late Bernie Stolar

Highlights -

Ken Kutaragi demoing the T-rex Dino tech demo.

Astro's Playroom and Astro Bot easter eggs

PlayStation Stars application

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Post by MasterLink » January 13th, 2025, 5:05 am

Oh hey I've seen that one. ;)
trex.jpg
demotitle.jpg
setup.jpg
I was actually showing the demo yesterday. It's a shame w hat's happened to Tommy though, with the whole Intellivision Amico nonsense and all. I've unfortunately lost his respect in recent years.
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Post by TheElecPlay » January 25th, 2025, 3:49 am

MasterLink wrote: January 13th, 2025, 5:05 am Oh hey I've seen that one. ;)

trex.jpg
demotitle.jpg
setup.jpg
I got mine from a vendor at PAX East in Boston ten years ago. Apparently, there are a few European variations of the Dino tech demo—one that reflects the T-Rex from the European demo1 disc with a VCD mode, and another that features the manta ray and the T-Rex from the Developer's Disc.

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Post by Administrator » February 11th, 2025, 11:26 pm

I believe I have the T-Rex demo source code if anyone wants it.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

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Post by TheElecPlay » February 28th, 2025, 9:41 pm

Administrator wrote: February 11th, 2025, 11:26 pm I believe I have the T-Rex demo source code if anyone wants it.
If you could share it via Direct Message or Google Drive, that'd be great!

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Post by gwald » March 1st, 2025, 11:42 am

I'm pretty sure it's part of the Pro SDK as demo code for TMD vector animation/morphing (VDF files, vector deformation format, maybe?? :shrug ), I think the animation might have been created with Sony's mimewave program, I've mentioned it before here regard no$psx and 8MB PS-X exe's.

Here is the Net Yaroze version of the dino demo: https://github.com/gwald/netyaroze_demo ... demos/dino


@MasterLink What does Tommy Tallarico have to do with the PSX developer demo disc?
He didn't create a console but he sure created something very entertaining during the lock downs!

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Post by MasterLink » March 1st, 2025, 12:43 pm

gwald wrote: March 1st, 2025, 11:42 am I'm pretty sure it's part of the Pro SDK as demo code for TMD vector animation/morphing (VDF files, vector deformation format, maybe?? :shrug ), I think the animation might have been created with Sony's mimewave program, I've mentioned it before here regard no$psx and 8MB PS-X exe's.

Here is the Net Yaroze version of the dino demo: https://github.com/gwald/netyaroze_demo ... demos/dino


@MasterLink What does Tommy Tallarico have to do with the PSX developer demo disc?
He didn't create a console but he sure created something very entertaining during the lock downs!
As long as my memory hasn't gone too far south, if I recall he did one of the music tracks on the disc, or was involved with one of them.
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Post by TheElecPlay » March 3rd, 2025, 4:31 am

gwald wrote: March 1st, 2025, 11:42 am
Here is the Net Yaroze version of the dino demo: https://github.com/gwald/netyaroze_demo ... demos/dino


@MasterLink What does Tommy Tallarico have to do with the PSX developer demo disc?
He didn't create a console but he sure created something very entertaining during the lock downs!
Thanks for sharing. Tommy composed the PlayStation demo soundtracks (please check out the YouTube video I provided when you have time). The tracks were also featured in his second album in 1996.

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Post by gwald » March 27th, 2025, 10:16 am

Cool

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