Black PlayStation ? (versus PSXSERIAL)
Posted: June 14th, 2016, 3:58 am
Hi all. I've created some basic demos using the PSY-Q and Yaroze dev kits, and had a few questions that I was hoping somebody could kindly answer for me:-
1) When Sony decided to launch a homebrew development platform for the PlayStation in 1996/7 (which later became the Net Yaroze), why did Sony demand that users had to purchase an entirely new black PlayStation, rather than simply creating a cheap PSXSERIAL type cable (and disc) which could attach to people's existing grey PlayStations ? (which surely would've encouraged a much higher uptake)
Was it simply a cunning ploy to sell more units (and/or to ensure it remained an "elite item", which is counterproductive in my view), or was there something specific about the black PlayStation which benefited development in some way (such as more RAM, which I'm not aware of) or hindered piracy (such as restricting access to the CD-ROM drive, which was perhaps a feature that hadn't been adequately incorporated into the standard grey models) ?
2) What was the purpose of the "Access Card" dongle which came with the Yaroze machine? I realise that the Yaroze boot disc refused to load software without it, but why was it required?
Presumably this was to prevent piracy in some way, but I can't quite understand how (a chipped grey PS1 able to boot a copied version of the Yaroze boot disc is able to boot pirated software anyway, and surely anybody with access to a 'legit' Yaroze disc would also have access to the dongle - rendering it obselete ?)
3) Why was the Net Yaroze a multi-region machine? (i.e. allowing games from all regions to boot). I'd initially assumed this was to save manufacturing costs (i.e. to avoid having to produce separate machines for each region due to limited demand), but I later realised that each region had its own (multi-region) version of the Yaroze anyway.
Any help would be greatly appreciated. Many thanks.
1) When Sony decided to launch a homebrew development platform for the PlayStation in 1996/7 (which later became the Net Yaroze), why did Sony demand that users had to purchase an entirely new black PlayStation, rather than simply creating a cheap PSXSERIAL type cable (and disc) which could attach to people's existing grey PlayStations ? (which surely would've encouraged a much higher uptake)
Was it simply a cunning ploy to sell more units (and/or to ensure it remained an "elite item", which is counterproductive in my view), or was there something specific about the black PlayStation which benefited development in some way (such as more RAM, which I'm not aware of) or hindered piracy (such as restricting access to the CD-ROM drive, which was perhaps a feature that hadn't been adequately incorporated into the standard grey models) ?
2) What was the purpose of the "Access Card" dongle which came with the Yaroze machine? I realise that the Yaroze boot disc refused to load software without it, but why was it required?
Presumably this was to prevent piracy in some way, but I can't quite understand how (a chipped grey PS1 able to boot a copied version of the Yaroze boot disc is able to boot pirated software anyway, and surely anybody with access to a 'legit' Yaroze disc would also have access to the dongle - rendering it obselete ?)
3) Why was the Net Yaroze a multi-region machine? (i.e. allowing games from all regions to boot). I'd initially assumed this was to save manufacturing costs (i.e. to avoid having to produce separate machines for each region due to limited demand), but I later realised that each region had its own (multi-region) version of the Yaroze anyway.
Any help would be greatly appreciated. Many thanks.