Kiiro - Yinja Story

General homebrew games, programs and PlayStation PS-EXE's
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Matej
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Kiiro - Yinja Story

Post by Matej » November 14th, 2016, 12:11 am

I am developing game for PC / Android named Kiiro-Yinja Story (Yellow Ninja Story). In game editor. So I am no coder.
It will have all graphics and sounds and music made on Atari 800XL and XE/130XE computer.
So game will have 8bit / retro feeling.
In future I want to have also Atari cartridge version for Atari XE/XL (50 cartridges) and
maybe PSX1 (500 CDs with booklet, manual, signature) version too. As I own 2x PSXOne.
And it is my fav console together with Megadrive.
I am kindly asking good coder with no current project to help me with it.

Here is Atariage forum:
http://atariage.com/forums/topic/235972-kiiro/

Screenshots:
Image
Image

What I can give you:
PNG sprites
Animated PNG pictures (intro, menu, between levels, ending)
MP3 or XM modules (soundtrack)
Wav sounds
Story in PDF
One huge PNG map
Secret link for HTML5 dev-version (for understanding game)
My own WWW with own forum (I will administrate it)

Matej

Orion_
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Post by Orion_ » January 31st, 2017, 3:29 am

Matej wrote: maybe PSX1 (500 CDs with booklet, manual, signature) version too.
forget it, you will sell less than 10.
I made a 16bits RPG called Zia and the goddesses of magic, available on my website:
http://orionsoft.free.fr/retroshop/ps1.htm
I sold about 15 units ...
same for my puzzle game Yopaz IceStar, around 20 units sold in 2 years.
PS1 collectors probably don't want a "modchip only" game.
Retro game development on Playstation and other consoles http://orionsoft.free.fr/

Xavi92
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Post by Xavi92 » February 12th, 2017, 6:05 am

Orion_ wrote:
Matej wrote: maybe PSX1 (500 CDs with booklet, manual, signature) version too.
forget it, you will sell less than 10.
I made a 16bits RPG called Zia and the goddesses of magic, available on my website:
http://orionsoft.free.fr/retroshop/ps1.htm
I sold about 15 units ...
same for my puzzle game Yopaz IceStar, around 20 units sold in 2 years.
PS1 collectors probably don't want a "modchip only" game.
The sad thing about PSX is that nowadays is being played a lot, but only via emulators on PC, Android or Raspberry Pi. And only very well-known games are still being played. Shamefully, PS1 homebrew games are not of interest for most people.

Winterlake
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Post by Winterlake » July 26th, 2024, 8:47 pm

Orion_ wrote: January 31st, 2017, 3:29 am
Matej wrote: maybe PSX1 (500 CDs with booklet, manual, signature) version too.
forget it, you will sell less than 10.
I made a 16bits RPG called Zia and the goddesses of magic, available on my website:
http://orionsoft.free.fr/retroshop/ps1.htm
I sold about 15 units ...
same for my puzzle game Yopaz IceStar, around 20 units sold in 2 years.
PS1 collectors probably don't want a "modchip only" game.
Is the physical version available for sale still? How long for delivery would it be? Thanks

Orion_
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Posts: 256
Joined: Aug 13, 2012
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PlayStation Model: Net Yaroze
Location: France
Contact:

Post by Orion_ » July 27th, 2024, 7:45 pm

Winterlake wrote: July 26th, 2024, 8:47 pm
Orion_ wrote: January 31st, 2017, 3:29 am
Matej wrote: maybe PSX1 (500 CDs with booklet, manual, signature) version too.
forget it, you will sell less than 10.
I made a 16bits RPG called Zia and the goddesses of magic, available on my website:
http://orionsoft.free.fr/retroshop/ps1.htm
I sold about 15 units ...
same for my puzzle game Yopaz IceStar, around 20 units sold in 2 years.
PS1 collectors probably don't want a "modchip only" game.
Is the physical version available for sale still? How long for delivery would it be? Thanks
yes I have 2 PS1 games available for pre-order, it should be available by the end of september:
https://www.orionsoft.games/
Retro game development on Playstation and other consoles http://orionsoft.free.fr/

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