All the links I have found since I was 12 years old to do with PSX development, tricks, hacks, tips, mods and more.
I hope you find it useful. It took me a long time to find all these links.
Some I have actually lost because of dead links.
Thats where this PSXDEV.net comes in to help.
If some sites do go down, use http://archive.org/index.php to find it again.
PSX Boot Protection:
http://club.myce.com/f61/new-psx-ps2-se ... JM5BGckR8F
http://club.myce.com/f61/psx-listen-har ... EdFwCLYFhI
http://club.myce.com/f59/last-remaining ... JM81mckR8E
http://www.baetzler.de/vidgames/psx_cd_faq.html
TMD Stuff:
http://translate.googleusercontent.com/ ... AZOdF4Ws9w
http://forums.ngemu.com/showthread.php?t=114755
http://translate.google.com/translate?h ... rmd%3Divns
Games:
http://yokoya.aist-nara.ac.jp/~tomoka-s ... index.html
Tools:
http://translate.google.com.au/translat ... md%3Dimvns
http://doc.kodewerx.org/tools.html#caetla
http://www.geocities.ws/farinez/PSXdevdown.html
NTSC Colour Modification:
http://www.angelfire.com/sk3/modzone/id_ntsctopal.htm
PARADOGS Sources (love you guys )
http://web.archive.org/web/200610182154 ... urces.html
GEO Format:
http://www.sidefx.com/docs/houdini8/con ... 415116.xml
LPT to PSX Controller (MegaTap Interface and others) :
http://www.zen35383.zen.co.uk/stnield/megatap.htm
http://sophiateam.undrgnd.free.fr/psx/index.html
http://ppjoy.bossstation.dnsalias.org/
http://arcadecontrols.com/Mirrors/www.z ... o/psx.html
BIOS Dumping Guide (Shendo)
http://forums.ngemu.com/showthread.php?t=93161
Modchip Stuff
http://madbutcher.dyndns.org:8080/FTPRo ... d.htm#1000
http://modchip.aeug.org/faq.html
PSX Memory Information:
http://www.emulatronia.com/doctec/conso ... layout.txt
RSD Stuff
http://translate.google.com/translate?h ... 0115099467
Net Yaroze:
http://spazioinwind.libero.it/yarozeit/kit.htm
Paduas Website (where are you hiding?!):
http://psx.padua.org/psxrul2.shtml
LightWave 4.0 Download:
http://vetusware.com/download/Lightwave%204.0/?id=6872
HITMEN's Website:
http://hitmen.c02.at/html/psx_faq.html
Memory Card:
http://psxmem.raphnet.net/
Audio Modifications:
http://dogbreath.de/PS1/index.html
Overclocking
http://nfggames.com/forum2/index.php?topic=3680.0
Other:
http://www.dope.org/9x/9x/rawtext/9X_PSX1.TXT
http://www.geocities.co.jp/Playtown/2004/psx/
http://translate.google.com.au/translat ... rmd%3Divns
http://translate.google.com.au/translat ... rmd%3Divns
http://www.geocities.co.jp/Playtown/2004/psx/romj.htm
All the PSX / PS1 Development Links that are alive and dead
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Administrator Verified
- Admin / PSXDEV
- Posts: 2689
- Joined: Dec 31, 2012
- I am a: Shadow
- PlayStation Model: H2000/5502
All the PSX / PS1 Development Links that are alive and dead
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
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- Interested PSXDEV User
- Posts: 9
- Joined: Jan 23, 2015
Found a link which lists a lot of interesting documents. https://groups.yahoo.com/neo/groups/psx ... topics/163
I wonder if anyone actually got their hands on all of those docs.
I wonder if anyone actually got their hands on all of those docs.
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Administrator Verified
- Admin / PSXDEV
- Posts: 2689
- Joined: Dec 31, 2012
- I am a: Shadow
- PlayStation Model: H2000/5502
Already got them all. They are in the Psy-Q SDK...
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
Great work shadow.
I really know how hard research in PSX can be.
The most links I've already looted but you surprised me with another golden coin.
Thank you very much
I really know how hard research in PSX can be.
The most links I've already looted but you surprised me with another golden coin.
Thank you very much
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- Interested PSXDEV User
- Posts: 9
- Joined: Jan 23, 2015
Thanks for pointing me there. Got them all!Shadow wrote:Already got them all. They are in the Psy-Q SDK...
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