Search found 248 matches
- April 3rd, 2021, 10:33 pm
- Forum: Programming/CPU
- Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
- Replies: 84
- Views: 237507
Re: WORKSHOP CODING INTROS & DEMOS
another day in 2021, another tutorial HERE: CODING A 3D STARSFIELD THAT COMING FROM THE BACK INTO THE FRONT https://abload.de/img/3dstarfield8pjrx.png /* 3D Starfield - makes a starfield which can be used as a background Inc. 2021 */ #include <sys/types.h> #include <libgte.h> #include <libgpu.h> #i...
- April 3rd, 2021, 2:47 am
- Forum: Programming/CPU
- Topic: how to make PS1 trainer patching cheats codes
- Replies: 45
- Views: 61543
Re: how to make PS1 trainer patching cheats codes
Plain and simple that's the way.
Props for your trainer for SH 3
Loved this game.
Props for your trainer for SH 3
Loved this game.
- April 2nd, 2021, 9:52 pm
- Forum: Programming/CPU
- Topic: how to make PS1 trainer patching cheats codes
- Replies: 45
- Views: 61543
Re: how to make PS1 trainer patching cheats codes
Ok, do i understand it right? It is working for you with epsxe 2.0.5 But it does Not work if you burn it on a CD and try to play on real Hardware, the play Station? To burn this game correctly on a CD, we must need a 1:1 cdrwin bin and cue file. Not this copied Version that exist in the net. But i c...
- April 2nd, 2021, 8:54 am
- Forum: Programming/CPU
- Topic: how to make PS1 trainer patching cheats codes
- Replies: 45
- Views: 61543
Re: how to make PS1 trainer patching cheats codes
you must use EPSXE v2.0.5 and the patch was made with and from the game: Tomb Raider (USA) (v1.0).7z too many releases are out there. i wonder that no one have a original disc. strange Remember: if you have the correct TR1 US Release you MUST start it with the CUE file. DON'T load the bin. this will...
- April 2nd, 2021, 7:41 am
- Forum: Programming/CPU
- Topic: how to make PS1 trainer patching cheats codes
- Replies: 45
- Views: 61543
Re: how to make PS1 trainer patching cheats codes
Hi at all... Tomb Raider 1 US NTSC to PAL Selector +6 done. https://abload.de/img/tr1us_proof3xjuv.png https://abload.de/img/proof2qakj8.png 11 years later, after the last patch that i made for Nicktoonracing, here comes another one. This Time for TOMB RAIDER 1 US The patch include the following opt...
- March 15th, 2021, 5:19 am
- Forum: Programming/CPU
- Topic: how to make PS1 trainer patching cheats codes
- Replies: 45
- Views: 61543
Re: how to make PS1 trainer patching cheats codes
I'm on it. coding the trainer is easy. the hard way: find an untouched Tomb Raider 1 US version in the whole internet
- July 4th, 2020, 7:32 am
- Forum: Programming/CPU
- Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
- Replies: 84
- Views: 237507
Re: WORKSHOP CODING INTROS & DEMOS
another day another tutorial i noticed that my tutorial for Trainer Coding is missing. now here it comes: https://abload.de/img/alienresurrectionfpk68.jpg //-------------------------------------------------------------------------- // I N C L U D E S //----------------------------------------------...
- July 4th, 2020, 7:21 am
- Forum: Miscellaneous & Off Topic
- Topic: Creating PSX Trainer
- Replies: 10
- Views: 75316
- July 4th, 2020, 7:16 am
- Forum: Miscellaneous & Off Topic
- Topic: PSX1 Demoscene
- Replies: 2
- Views: 30164
- June 25th, 2020, 2:01 pm
- Forum: Programming/CPU
- Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
- Replies: 84
- Views: 237507
Re: WORKSHOP CODING INTROS & DEMOS
another day another tutorial This simple Tutorial should help all beginner to get into the matter of Demo/ Cracktro Coding. https://abload.de/img/snapu4j50.png all necessary files you will find attached to this post don't forget to fix the path in the batch files - i made a "TimTool_Map.PSX&qu...
- June 25th, 2020, 1:51 pm
- Forum: Graphics/GPU
- Topic: Problems displaying TIM file...
- Replies: 1
- Views: 10795
Re: Problems displaying TIM file...
Hi, this should you help to get into the matter: https://abload.de/img/snapu4j50.png all necessary files you will find attached to this post don't forget to fix the path in the batch files - i made a "TimTool_Map.PSX" for your images. Load this into the TimTool and find out what's happen h...
- June 23rd, 2020, 1:53 am
- Forum: Hardware
- Topic: Connecting the PSX to a modern PC
- Replies: 10
- Views: 13283
Re: Connecting the PSX to a modern PC
The best way to get back on board is, to set up a PC that is basicly designed for Windows 98 SE I have a model beside my desk with a mainboard that hold 2 ISA Slot +1 PS1 CommCard with the parallel port. Next to the PC, a old small tube TV and the black Playstation 1 wired with the cable and pluged ...
- June 13th, 2020, 1:47 am
- Forum: Members Downloads
- Topic: Playstation 1 Exe - Windows RNC Packer x86 Version
- Replies: 5
- Views: 15886
Re: Playstation 1 Exe - Windows RNC Packer
It can't work with every game. I'm sure it causes some to crash. yes it could be happen. sometimes we had PS1 Exe Files, they were too small and packing was useless. in this case it is not possible to add music or gfx or something like this (because the final filesize MUST not exceed the original F...
- June 12th, 2020, 6:26 am
- Forum: Members Downloads
- Topic: Playstation 1 Exe - Windows RNC Packer x86 Version
- Replies: 5
- Views: 15886
Playstation 1 Exe - Windows RNC Packer x86 Version
https://abload.de/img/newwinrncpacker1e7km6.png https://abload.de/img/newwinrncpacker2jkki0.png https://abload.de/img/newwinrncpacker32kk3w.png you can download the tool from the attachment to this post. Playstation 1 Exe - RNC Packer System: 32bit only Version: V1.001.20200611 programmed by: inc. ...
- June 7th, 2020, 4:42 am
- Forum: Programming/CPU
- Topic: Programming a Loading Screen? (Not a Background)
- Replies: 10
- Views: 23907
Re: Programming a Loading Screen? (Not a Background)
Have you ever finished a working loading screen?
Wanna see it!
Cheers
Wanna see it!
Cheers
- June 2nd, 2020, 10:56 pm
- Forum: General Chat & Messaging
- Topic: HELLO
- Replies: 5
- Views: 6001
Re: HELLO
at last. the titans awakens
welcome back after 20 years \o/
maybe AVH and Zweifeld and some other find back to the scene
welcome back after 20 years \o/
maybe AVH and Zweifeld and some other find back to the scene
- June 2nd, 2020, 1:21 pm
- Forum: Programming/CPU
- Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
- Replies: 84
- Views: 237507
Re: WORKSHOP CODING INTROS & DEMOS
To make, packing the original PS1 Exe easy for current Windows Versions, i just programmed a " rnc packing tool ". Compatible with Windows XP up to Windows 10, x86 and further Windows versions. The Tool will be online soon and can be taken from my first post. EDIT: NEW WINDOWS RNC TOOL Rel...
- June 2nd, 2020, 8:02 am
- Forum: Programming/CPU
- Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
- Replies: 84
- Views: 237507
Re: WORKSHOP CODING INTROS & DEMOS
hi MrBengali,
looong time nothing heard from you. how are you?
I'm on rush at the moment but meanwhile i also programming a 3D Demo as an tutorial for my workshop.
If you need some help to get loose the rust, lets keep in touch
looong time nothing heard from you. how are you?
I'm on rush at the moment but meanwhile i also programming a 3D Demo as an tutorial for my workshop.
If you need some help to get loose the rust, lets keep in touch
- April 24th, 2020, 2:15 am
- Forum: Programming/CPU
- Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
- Replies: 84
- Views: 237507
Re: WORKSHOP CODING INTROS & DEMOS
i've added more explanations into my 1rst post
i also attached the 3 tools that are necessary to start coding your own intro.
cheers
i also attached the 3 tools that are necessary to start coding your own intro.
cheers
- October 26th, 2019, 10:40 am
- Forum: Programming/CPU
- Topic: PS-X EXE Loader
- Replies: 10
- Views: 26175
Re: PS-X EXE Loader
- How to load the main exe when I exit the loader here is an example taken from one of my SourceCode to get the exactly Exec Address you must run the DOLCT.BAT. the files can be found in the attachment. - DOLCT.BAT - LCT.EXE 1. rename the original SLUS.. ps1 EXE to game.rnc 2. copy the file into th...